Tag Archives: tangible user interface

Arduino Controlled Magic Chess Board

This Arduino controlled Chess board set tangibly connects two players with each other from anywhere in the world. To combine physical interfaces to intuitively control virtual environments gives users the possibility to control all kinds of digital technology without much background knowledge. The combination of tangible artefacts with digital content is called ‘Tangible User Interfaces’. This amazing chess board game is a perfect example for such a tangible interface approach.

ZeroN – Zero Gravity Interface

ZeroN is an unbelievable cool device by Jinha Lee from Hiroshi Ishii’s MIT Media Lab Tangible Media Group. Image if materials could defy gravity, so that we could leave them suspended anywhere in mid-air? ZeroN is about liberating materials from the constraints of space and time by blending the physical and digital world.
ZeroN is a new physical/digital interaction element that can be levitated and moved freely by computer in a three dimensional space. Both the computer and people can move the ZeroN simultaneously. In doing so, people and computers can physically interact with one another in 3D space. Users are invited to place or move the ZeroN just as they can place any other objects on surfaces. Once levitated, ZeroN’s behavior can be digitally programmed. For example, users can place the sun above physical objects to cast digital shadows, or place a planet that will start revolving based on simulated physical conditions.

ZeroN can remember how it has been moved. Physical motions of people can be collected in this medium to preserve and play them back indefinitely. When the users move and release the ZeroN, it continues to float and starts to move along the same path. This allows a unique, tangible record of a user’s physical presence and motion.